Библиотека сайта или "Мой Linux Documentation Project"
You can see what modules are already loaded into the kernel by running lsmod, which gets its
information by reading the file
How do these modules find their way into the kernel? When the kernel needs a feature that is not resident in the kernel, the kernel module daemon kmod execs modprobe to load the module in. modprobe is passed a string in one of two forms:
A module name like
A more generic identifier like
If modprobe is handed a generic identifier, it first looks for that string in the file
If it finds an alias line like:
alias char-major-10-30 softdog
it knows that the generic identifier refers to the module
Next, modprobe looks through the file
/lib/modules/version/modules.dep, to see if other modules
must be loaded before the requested module may be loaded. This file is created by depmod -a and
contains module dependencies. For example,
msdos.ko requires the
to be already loaded into the kernel. The requested module has a dependency on another module if the other module defines
symbols (variables or functions) that the requested module uses.
Lastly, modprobe uses insmod to first load any prerequisite modules into the kernel, and then the requested module.
modprobe directs insmod to
/lib/modules/version/, the standard directory for modules. insmod is
intended to be fairly dumb about the location of modules, whereas modprobe is aware of the default location of modules,
knows how to figure out the dependencies and load the modules in the right order.
So for example, if you wanted to load the msdos module, you'd have to either run:
insmod /lib/modules/2.6.11/kernel/fs/fat/fat.ko insmod /lib/modules/2.6.11/kernel/fs/msdos/msdos.ko
What we've seen here is: insmod requires you to pass it the full pathname and to insert the modules
in the right order, while modprobe just takes the name, without any extension, and figures out
all it needs to know by parsing
Linux distros provide modprobe, insmod and depmod as a package called module-init-tools. In previous versions that package was called modutils. Some distros also set up some wrappers that allow both packages to be installed in parallel and do the right thing in order to be able to deal with 2.4 and 2.6 kernels. Users should not need to care about the details, as long as they're running recent versions of those tools.
Now you know how modules get into the kernel. There's a bit more to the story if you want to write your own modules which depend on other modules (we calling this `stacking modules'). But this will have to wait for a future chapter. We have a lot to cover before addressing this relatively high-level issue.
Before we delve into code, there are a few issues we need to cover. Everyone's system is different and everyone has their own groove. Getting your first "hello world" program to compile and load correctly can sometimes be a trick. Rest assured, after you get over the initial hurdle of doing it for the first time, it will be smooth sailing thereafter.
A module compiled for one kernel won't load if you boot a different kernel unless you enable
CONFIG_MODVERSIONS in the kernel. We won't go into module versioning until later in this guide.
Until we cover modversions, the examples in the guide may not work if you're running a kernel with modversioning
turned on. However, most stock Linux distro kernels come with it turned on. If you're having trouble loading the
modules because of versioning errors, compile a kernel with modversioning turned off.
It is highly recommended that you type in, compile and load all the examples this guide discusses. It's also highly recommended you do this from a console. You should not be working on this stuff in X.
Modules can't print to the screen like
printf() can, but they can log information and
warnings, which ends up being printed on your screen, but only on a console. If you insmod a module from an xterm,
the information and warnings will be logged, but only to your log files. You won't see it unless you look through
your log files. To have immediate access to this information, do all your work from the console.
Very often, Linux distros will distribute kernel source that has been patched in various non-standard ways, which may cause trouble.
A more common problem is that some Linux distros distribute incomplete kernel headers. You'll need to compile your code using various header files from the Linux kernel. Murphy's Law states that the headers that are missing are exactly the ones that you'll need for your module work.
To avoid these two problems, I highly recommend that you download, compile and boot into a fresh, stock Linux kernel which can be downloaded from any of the Linux kernel mirror sites. See the Linux Kernel HOWTO for more details.
Ironically, this can also cause a problem. By default, gcc on your system may look for the kernel headers in
their default location rather than where you installed the new copy of the kernel (usually in
/usr/src/. This can be fixed by using gcc's
In earlier versions of linux, this was known as kerneld.
If such a file exists. Note that the acual behavoir might be distribution-dependent. If you're interested in the details,read the man pages that came with module-init-tools, and see for yourself what's really going on. You could use something like strace modprobe dummy to find out how dummy.ko gets loaded. FYI: The dummy.ko I'm talking about here is part of the mainline kernel and can be found in the networking section. It needs to be compiled as a module (and installed, of course) for this to work.
If you are modifying
the kernel, to avoid overwriting your existing modules you may want to use the
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