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Книги по Linux (с отзывами читателей)

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After this documentation was released in July 2003, I was approached by Prentice Hall and asked to write a book on the Linux VM under the Bruce Peren's Open Book Series.

The book is available and called simply "Understanding The Linux Virtual Memory Manager". There is a lot of additional material in the book that is not available here, including details on later 2.4 kernels, introductions to 2.6, a whole new chapter on the shared memory filesystem, coverage of TLB management, a lot more code commentary, countless other additions and clarifications and a CD with lots of cool stuff on it. This material (although now dated and lacking in comparison to the book) will remain available although I obviously encourge you to buy the book from your favourite book store :-) . As the book is under the Bruce Perens Open Book Series, it will be available 90 days after appearing on the book shelves which means it is not available right now. When it is available, it will be downloadable from http://www.phptr.com/perens so check there for more information.

To be fully clear, this webpage is not the actual book.
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Next: 9.6 Slab Allocator Initialisation Up: 9. Slab Allocator Previous: 9.4 Sizes Cache   Contents   Index


9.5 Per-CPU Object Cache

One of the tasks the slab allocator is dedicated to is improved hardware cache utilization. An aim of high performance computing [#!severance98!#] in general is to use data on the same CPU for as long as possible. Linux achieves this by trying to keep objects in the same CPU cache with a Per-CPU object cache, simply called a cpucache for each CPU in the system.

When allocating or freeing objects, they are placed in the cpucache. When there are no objects free, a batch of objects is placed into the pool. When the pool gets too large, half of them are removed and placed in the global cache. This way the hardware cache will be used for as long as possible on the same CPU.

The second major benefit of this method is that spinlocks do not have to be held when accessing the CPU pool as we are guaranteed another CPU won't access the local data. This is important because without the caches, the spinlock would have to be acquired for every allocation and free which is unnecessarily expensive.

9.5.1 Describing the Per-CPU Object Cache

Each cache descriptor has a pointer to an array of cpucaches, described in the cache descriptor as

231        cpucache_t              *cpudata[NR_CPUS];

This structure is very simple

173 typedef struct cpucache_s {
174         unsigned int avail;
175         unsigned int limit;
176 } cpucache_t;

The fields are as follows:

avail This is the number of free objects available on this cpucache;
limit This is the total number of free objects that can exist.

A helper macro cc_data() is provided to give the cpucache for a given cache and processor. It is defined as

180 #define cc_data(cachep) \
181         ((cachep)->cpudata[smp_processor_id()])

This will take a given cache descriptor (cachep) and return a pointer from the cpucache array (cpudata). The index needed is the ID of the current processor, smp_processor_id().

Pointers to objects on the cpucache are placed immediately after the cpucache_t struct. This is very similar to how objects are stored after a slab descriptor.

9.5.2 Adding/Removing Objects from the Per-CPU Cache

To prevent fragmentation, objects are always added or removed from the end of the array. To add an object (obj) to the CPU cache (cc), the following block of code is used

        cc_entry(cc)[cc->avail++] = obj;

To remove an object

        obj = cc_entry(cc)[--cc->avail];

cc_entry() is a helper macro which gives a pointer to the first object in the cpucache. It is defined as

178 #define cc_entry(cpucache) \
179         ((void **)(((cpucache_t*)(cpucache))+1))

This takes a pointer to a cpucache, increments the value by the size of the cpucache_t descriptor giving the first object in the cache.

9.5.3 Enabling Per-CPU Caches

When a cache is created, its CPU cache has to be enabled and memory allocated for it using kmalloc(). The function enable_cpucache() is responsible for deciding what size to make the cache and calling kmem_tune_cpucache() to allocate memory for it.

Obviously a CPU cache cannot exist until after the various sizes caches have been enabled so a global variable g_cpucache_up is used to prevent CPU caches being enabled prematurely. The function enable_all_cpucaches() cycles through all caches in the cache chain and enables their cpucache.

Once the CPU cache has been setup, it can be accessed without locking as a CPU will never access the wrong cpucache so it is guaranteed safe access to it.

9.5.4 Updating Per-CPU Information

When the per-cpu caches have been created or changed, each CPU is signalled via an IPI. It is not sufficient to change all the values in the cache descriptor as that would lead to cache coherency issues and spinlocks would have to used to protect the CPU caches. Instead a ccupdate_t struct is populated with all the information each CPU needs and each CPU swaps the new data with the old information in the cache descriptor. The struct for storing the new cpucache information is defined as follows

868 typedef struct ccupdate_struct_s
869 {
870         kmem_cache_t *cachep;
871         cpucache_t *new[NR_CPUS];
872 } ccupdate_struct_t;

cachep is the cache being updated and new is the array of the cpucache descriptors for each CPU on the system. The function smp_function_all_cpus() is used to get each CPU to call the do_ccupdate_local() function which swaps the information from ccupdate_struct_t with the information in the cache descriptor.

Once the information has been swapped, the old data can be deleted.

9.5.5 Draining a Per-CPU Cache

When a cache is being shrunk, its first step is to drain the cpucaches of any objects they might have. This is so that the slab allocator will have a clearer view of what slabs can be freed or not. This is important because if just one object in a slab is placed in a per-cpu cache, that whole slab cannot be freed. If the system is tight on memory, saving a few milliseconds on allocations has a low priority.

next up previous contents index
Next: 9.6 Slab Allocator Initialisation Up: 9. Slab Allocator Previous: 9.4 Sizes Cache   Contents   Index
Mel 2004-02-15

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